Inter Dis-Communication Machine:
This is one of my favorites projects that I had experience in terms of interactive art. Why? Because it was the project that made me experience something that we don’t experience in our everyday life in terms of perception: see my self, see me outside of my body ( a bit trip mode but amazing ) and experience the feel of the sense of my body at the same time that i was seeing by body walking around in my front. It was scary but an amazing experience.
Two players wear head-mounted video cameras and backpack transmitters with wings. Incredibly, out of this clunky gear springs a delightful, futuristic play world. The most fantastic element of this interactive paradise is its visual trickery. Each player views his or her own image retransmitted through the other player’s headgear.
“Once in his world, our old standards and perceptions become mere illusions that we can manipulate and enjoy as we will. “
A set of devices that allow us to experience the city from a (non-human) animal perspective. What I am interested in exploring is not only how animal perception differs from human perception but also to think about their behaviour in the city. What do they experience? Can we experience the city as they do?
I decided to work with Phone Booths and Payphones, since I considered them as an obsolete space in the city. 